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Description
AddUVChannel (v1)
- Add a new UV channel to the collection
- note that there's a maximum of 8 channels that can be handled by a collection
Input(s) : Collection [Intrinsic] - Target Collection
Output(s): Collection [Passthrough] - Target Collection UVChannel - Index of the added UV channel
Information
| Module | GeometryCollectionNodes |
| Category | GeometryCollection|UV |
| Type | FAddUVChannelDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| DefaultValue | Value to initialize the UV with | FVector2f | (X=0.000000,Y=0.000000) |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Target Collection | FManagedArrayCollection | () |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Target Collection | FManagedArrayCollection | |
| UVChannel | Index of the added UV channel | int32 |