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Description
VisualizeFracture (v1)
Visualizing fracture/cluster info in fractured collection
Input(s) : Collection [Intrinsic] - Collection to visualize RandomSeed - Seed for random ExplodeAmount - Scale amount to expand the pieces uniformly in all directions Scale - Scale amounts to expand the pieces in all 3 directions Offset - Translate collection for exploded view
Output(s): Collection [Passthrough] - Collection to visualize
Information
| Module | GeometryCollectionNodes |
| Category | GeometryCollection|Fracture|Utilities |
| Type | FVisualizeFractureDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| bApplyExplodedView | Use cluster level for coloring and explode | bool | True |
| bApplyColor | bool | True | |
| ColoringType | EDataflowVisualizeFractureColoringType | ColorByLevel | |
| RandomColorRangeMin | int32 | 40 | |
| RandomColorRangeMax | int32 | 190 | |
| Attribute | FString | ||
| Min | FMinSettings | (MinAttrValue=0.000000,MinColor=(R=0.000000,G=1.000000,B=0.000000,A=1.000000)) | |
| Max | FMaxSettings | (MaxAttrValue=1.000000,MaxColor=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)) |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Collection to visualize | FManagedArrayCollection | () |
| RandomSeed | Seed for random | int32 | 0 |
| Level | int32 | 0 | |
| ExplodeAmount | Scale amount to expand the pieces uniformly in all directions | float | 0.500000 |
| Scale | Scale amounts to expand the pieces in all 3 directions | FVector | (X=1.000000,Y=1.000000,Z=1.000000) |
| Offset | Translate collection for exploded view | FVector | (X=0.000000,Y=0.000000,Z=0.000000) |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Collection to visualize | FManagedArrayCollection |