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Description
BoxToMesh (v1)
Converts a BoundingBox into a DynamicMesh
Input(s) : Box [Intrinsic] - BoundingBox input
Output(s): Mesh - Mesh output TriangleCount - Mesh triangle count
Information
| Module | GeometryCollectionNodes |
| Category | Mesh|Utilities |
| Type | FBoxToMeshDataflowNode |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Box | BoundingBox input | FBox | (Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=False) |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Mesh | Mesh output | TObjectPtr<UDynamicMesh> | |
| TriangleCount | Mesh triangle count | int32 |