This page is not available in the language you have chosen. It will be displayed in English by default. If you would like to view it in a different language, you can try selecting another language.
Description
CollectionSelectionToMeshes (v1)
Converts a Collection to a set of Dynamic Meshes per selected Transform
Input(s) : Collection [Intrinsic] - Collection to convert TransformSelection - Geometry on or under selected bones will be converted to meshes, optionally after filtering the selection to leaves. If not connected, all geometry will be processed.
Output(s): Meshes - Output Array of DynamicMesh
Information
| Module | GeometryCollectionNodes |
| Category | Mesh|Utilities |
| Type | FCollectionSelectionToMeshesDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| bConvertSelectionToLeaves | Whether to convert the input selection to only leaves, which may directly store geometry. Otherwise, meshes for selected cluster nodes will be generated by appending together geometry from leaf nodes. | bool | True |
| bWeldVertices | Whether the processed mesh will have edges at normal/UV/color seams welded so they are treated as one edge during processing. | bool | True |
| bPreserveIsolatedVertices | Whether to preserve isolated vertices which aren't used by any triangles. | bool | True |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Collection to convert | FManagedArrayCollection | () |
| TransformSelection | Geometry on or under selected bones will be converted to meshes, optionally after filtering the selection to leaves. If not connected, all geometry will be processed. | FDataflowTransformSelection | () |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Meshes | Output Array of DynamicMesh | TArray<TObjectPtr<UDynamicMesh>> |