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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Converts a Collection to a DynamicMesh
| Name | FCollectionToMeshDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMeshNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMeshNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FCollectionToMeshDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCollectionToMeshDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollectionToMeshDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMeshNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bCenterPivot | DATAFLOW_NODE_DEFINE_INTERNAL(FCollectionToMeshDataflowNode, "CollectionToMesh", "Mesh | Utilities", "") public bool | Collection to convert Whether to translate the mesh geometry to be centered around its bounding box. | Dataflow/GeometryCollectionMeshNodes.h |
|
| Mesh | TObjectPtr< UDynamicMesh > | Output DynamicMesh | Dataflow/GeometryCollectionMeshNodes.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPreserveIsolatedVertices | bool | Whether to preserve isolated vertices which aren't used by any triangles. | Dataflow/GeometryCollectionMeshNodes.h |
|
| bWeldVertices | bool | Whether the processed mesh will have edges at normal/UV/color seams welded so they are treated as one edge during processing. | Dataflow/GeometryCollectionMeshNodes.h |
|
| TransformSelection | FDataflowTransformSelection | Geometry on or under selected bones will be appended to the output mesh. | Dataflow/GeometryCollectionMeshNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionMeshNodes.h |