Description
GrowTileRegion (v1)
Experimental
Finds a square tile within a specified image region and duplicates it over the whole image.
The image region to search is determined by the UV coordinates in ValidRegionMesh -- only texels inside a 2D UV mesh triangle are considered when searching for a tile.
Note this node does not try to detect any repeating patterns, it just grabs the first square tile of the specified size that is entirely inside the UV mesh.
Parameters
| Name |
Description |
Permitted Types |
Default Value |
| MeshUVLayer |
|
int32 |
0 |
| TileWidth |
|
int32 |
10 |
Outputs