Description
AppendMeshesToCollection (v1)
Append Array of Meshes to Collection
Input(s) : Collection [Intrinsic] - Meshes will be appended to this collection Meshes - Dynamic Meshes to append ParentIndex - Index of parent bone for appended meshes. If invalid, meshes will be appended to a root node.
Output(s): Collection [Passthrough] - Meshes will be appended to this collection AddedSelection - Selection of added transforms
Information
| Module | GeometryCollectionNodes |
| Category | Mesh|Utilities |
| Type | FAppendMeshesToCollectionDataflowNode |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Meshes will be appended to this collection | FManagedArrayCollection | () |
| Meshes | Dynamic Meshes to append | TArray<TObjectPtr<UDynamicMesh>> | |
| ParentIndex | Index of parent bone for appended meshes. If invalid, meshes will be appended to a root node. | int32 | -1 |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Meshes will be appended to this collection | FManagedArrayCollection | |
| AddedSelection | Selection of added transforms | FDataflowTransformSelection |