Description
ApplyGeometryScriptToCollection (v1)
Apply a Geometry Script Mesh Processors to the geometry of selected transforms in a geometry collection
Input(s) : Collection [Intrinsic] - Input/Output mesh TransformSelection - Selected bones will have geometry script processing applied (if they have geometry). If not connected, all geometry will be processed.
Output(s): Collection [Passthrough] - Input/Output mesh
Information
| Module | GeometryCollectionNodes |
| Category | Mesh|Utilities |
| Type | FApplyMeshProcessorToGeometryCollectionDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| bWeldVertices | Whether the processed mesh will have edges at normal/UV/color seams welded so they are treated as one edge during processing. | bool | True |
| bPreserveIsolatedVertices | Whether to preserve isolated vertices which aren't used by any triangles. | bool | True |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Input/Output mesh | FManagedArrayCollection | () |
| TransformSelection | Selected bones will have geometry script processing applied (if they have geometry). If not connected, all geometry will be processed. | FDataflowTransformSelection | () |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Input/Output mesh | FManagedArrayCollection |