Description
KinematicBodySetupInitialization (v1)
@todo(deprecate), rename to FCollisionBodyConstraintDataflowNode
Information
| Module | ChaosFleshNodes |
| Category | Flesh |
| Type | FKinematicBodySetupInitializationDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Transform | FTransform | (Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)) |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | FManagedArrayCollection | () | |
| SkeletalMeshIn | TObjectPtr<USkeletalMesh> | None |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | FManagedArrayCollection |