You can use the Chair device to create places for players to sit on your island. But this simple device has other capabilities that let you build all sorts of unexpected things!
Eject That Player!
This design example showcases the Chair device's basic features, along with how to make a fun ejector seat.
Devices Used
1 x Chair device
1 x Prop Mover device
Place the Chair Device and Customize It
The Chair device can be customized to use a number of different models. Pick the one you like the best.
Place the Chair device.
Customize it using the following settings:
Option Value Chair Model
COMFYCHAIR
Player Exit Enabled
OFF
Dismount Direction
FORWARD
Dismount Force
4000 CM/S
Dismount Upward Force
300 CM/S
Place the Prop Mover Device
Place the Prop Mover device, making sure that it touches the Chair device and turns green when it does. This ensures that the prop mover will affect the chair when it activates.
Remember that the arrow on the device indicates the direction that the chair will move. Rotate the Prop Mover to determine where the chair will go when it moves!
Customize the Prop Mover
Customize the Prop Mover as follows:
Option Value On Player Collision
CONTINUE
Player Damage on Collision
0
On Prop Collision Behavior
CONTINUE
Prop Collision Damage
10
Enable Device Activation on Move
ON
*Should Move From Start
OFF
Allow Reverse Past Start
OFF
Configure the Prop Mover functions:
Function Select Device Select Event Enable When Receiving From
Chair Device
On Player Seated
Start When Receiving From
Chair Device
On Player Seated
Configure the events:
Event Select Device Select Event On Movement Finish Send Event to
Chair Device
Eject Player
On Player Hit Send Event to
Chair Device
Eject Player
Design Tip
Play with the Prop Mover orientation and speed to create different effects, or vary the ejection strength on the chair to send players flying even further!