| Reimport |
Reimport the imported static mesh asset. |
FDataflowFunctionProperty |
() |
| LODIndex |
Which static mesh Lod to import. |
int32 |
0 |
| bImportSimMesh |
Import static mesh data as a simulation mesh data. |
bool |
True |
| SimMeshSection |
Material section to import as sim mesh data. Use -1 to import all sections. |
int32 |
-1 |
| UVChannel |
UV channel of the static mesh to import the 2D simulation mesh patterns from. If set to -1, or the specified UVChannel doesn't exist then the import will unwrap the 3D simulation mesh into 2D simulation mesh patterns. |
int32 |
0 |
| UVScale |
Apply this scale to the UVs when populating Sim Mesh positions. |
FVector2f |
(X=1.000000,Y=1.000000) |
| bImportRenderMesh |
Import static mesh data as render mesh data. |
bool |
True |
| RenderMeshSection |
Material section to import as render mesh data. Use -1 to import all sections. |
int32 |
-1 |