Description
ComputeFiberField (v1)
Computes a muscle fiber direction per tetrahedron from a GeometryCollection containing tetrahedra, vertices, and origin & insertion vertex fields. Fiber directions should smoothly follow the geometry oriented from the origin vertices pointing to the insertion vertices.
Input(s) : Collection - typedef FManagedArrayCollection DataType;
Output(s): Collection [Passthrough] - typedef FManagedArrayCollection DataType;
Information
| Module | ChaosFleshNodes |
| Category | Flesh |
| Type | FComputeFiberFieldNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| OriginInsertionGroupName | FString | ||
| OriginVertexFieldName | FString | Origin | |
| InsertionVertexFieldName | FString | Insertion | |
| MaxIterations | int32 | 100 | |
| Tolerance | float | 0.000000 | |
| bShowMuscleColor | If muscles are colored by the flow from origins (blue) to insertions (red). This becomes optional in 5.6 | bool | True |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | typedef FManagedArrayCollection DataType; | FManagedArrayCollection | () |
| OriginIndices | TArray<int32> | ||
| InsertionIndices | TArray<int32> |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | typedef FManagedArrayCollection DataType; | FManagedArrayCollection |