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AReplicationGraphDebugActor |
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FActorConnectionPair |
Debug Actor/Connection pair that can be set by code for further narrowing down breakpoints/logging. |
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FActorRepList |
The actual underlying list type that the system uses for a list of replicated actors. |
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FActorRepListConstView |
Gives temporary read-only access to a FActorRepListRefView by holding a reference to it. |
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FActorRepListRefView |
Holds a list of replicated actors that can be added/removed to. |
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FActorRepListStatCollector |
This struct will passed to all nodes in the repgraph and collect information on every ActorRepList |
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FCachedAlwaysRelevantActorInfo |
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FClassReplicationInfo |
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FConnectionAlwaysRelevantNodePair |
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FConnectionGatherActorListParameters |
Parameter structure for what we actually pass down during the Gather phase. |
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FConnectionReplicationActorInfo |
Per-Actor data that is stored per connection |
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FFastSharedReplicationInfo |
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FGatheredReplicationActorLists |
This represents "the list of gathered lists". This is what we push down the Replication Graph and nodes will either Push/Pop List Categories or will add their Replication Lists. |
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FGlobalActorReplicationEvents |
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FGlobalActorReplicationInfo |
Per-Actor data that is global for the entire Replication Graph |
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FGlobalActorReplicationInfoMap |
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FLastLocationGatherInfo |
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FLevelBasedActorList |
Holds a list of actors grouped by the permanent level or their streaming level |
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FNativeClassAccumulator |
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FNewReplicatedActorInfo |
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FPerConnectionActorInfoMap |
Map for Actor -> ConnectionActorInfo. |
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FPrioritizedActorDebugInfo |
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FPrioritizedActorFullDebugDetails |
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FPrioritizedRepList |
Prioritized List of actors to replicate. This is what we actually use to replicate actors. |
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FRepGraphConnectionSaturationAnalytics |
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FReplicationGraphCSVTracker |
Helper struct for tracking finer grained ReplicationGraph stats through the CSV profiler. |
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FReplicationGraphDebugInfo |
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FReplicationGraphDestructionSettings |
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FReplicationGraphGlobalData |
Data that every replication graph has access to/is initialized with |
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FReplicationGraphModule |
Module definition for replication graph |
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FRPCSendPolicyInfo |
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FSkippedActorFullDebugDetails |
Debug data about an actor that was skipped during the prioritization phase |
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FStreamingLevelActorListCollection |
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FTearOffActorInfo |
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TActorRepListViewBase |
This is a base templated type for the list "Views". |
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TClassMap |
Templatd struct for mapping UClasses to some data type. |
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UBasicReplicationGraph |
A basic implementation of replication graph. |
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UNetReplicationGraphConnection |
Manages actor replication for a specific connection |
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UReplicationGraph |
Manages actor replication for an entire world / net driver |
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UReplicationGraphNode |
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UReplicationGraphNode_ActorList |
A Node that contains ReplicateActorLists. |
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UReplicationGraphNode_ActorListFrequencyBuckets |
A Node that contains ReplicateActorLists. |
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UReplicationGraphNode_AlwaysRelevant |
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UReplicationGraphNode_AlwaysRelevant_ForConnection |
Adds actors that are always relevant for a connection. |
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UReplicationGraphNode_ConnectionDormancyNode |
Removes dormant (on connection) actors from its rep lists |
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UReplicationGraphNode_DormancyNode |
Stores per-connection copies of a main actor list. |
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UReplicationGraphNode_DynamicSpatialFrequency |
A node intended for dynamic (moving) actors where replication frequency is based on distance to the connection's view location |
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UReplicationGraphNode_GridCell |
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UReplicationGraphNode_GridSpatialization2D |
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UReplicationGraphNode_TearOff_ForConnection |
Manages actors that are Tear Off. |
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