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Unreal Engine C++ API Reference > Plugins > ReplicationGraph
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
Include | #include "ReplicationGraphTypes.h" |
Syntax
struct FActorRepListStatCollector
Remarks
This struct will passed to all nodes in the repgraph and collect information on every ActorRepList
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | FlagNodeVisited
(
const UReplicationGraphNode* NodeToVisit |
Prevents the node from being visited twice in case it's shared multiple times |
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void | PrintCollectedData
(
FOutputDevice& Ar |
Print the statistics previously collected |
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void | VisitExplicitStreamingLevelList
(
FName ListOwnerName, |
Collect stats for FActorRepLists not held by a node |
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void | VisitRepList
(
const UReplicationGraphNode* NodeToVisit, |
Collect stats on a single FActorRepList |
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void | VisitStreamingLevelCollection
(
const UReplicationGraphNode* NodeToVisit, |
Collect stats on a collection of FActorRepLists |