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API > API/Plugins > API/Plugins/ReplicationGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AReplicationGraphDebugActor
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include | #include "ReplicationGraph.h" |
Syntax
UCLASS&40;NotPlaceable, Transient&41;
class AReplicationGraphDebugActor : public AActor
Remarks
Specialized actor for replicating debug information about replication to specific connections. This actor is never spawned in shipping builds and never counts towards bandwidth limits
Variables
Type | Name | Description | |
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TObjectPtr< UNetReplicationGraphConnection > | ConnectionManager | |
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TObjectPtr< UReplicationGraph > | ReplicationGraph |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ClientCellInfo
(
FVector CellLocation, |
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void | PrintAllActorInfo
(
FString MatchString |
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void | ||
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void | ||
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void | ServerPrintAllActorInfo
(
const FString& Str |
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void | ||
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void | ServerSetConditionalActorBreakpoint
(
AActor* Actor |
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void | ServerSetCullDistanceForClass
(
UClass* Class, |
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void | ServerSetPeriodFrameForClass
(
UClass* Class, |
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void | ||
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void |
Overridden from AActor
Type | Name | Description | |
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UNetConnection * | Get the owning connection used for communicating between client/server | |
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bool | IsNetRelevantFor
(
const AActor* RealViewer, |
To prevent demo netdriver from replicating. |
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bool | IsReplayRelevantFor
(
const AActor* RealViewer, |
Checks to see if this actor is relevant for a recorded replay |