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Unreal Engine C++ API Reference > Plugins > ReplicationGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UReplicationGraphNode
- UReplicationGraphNode_ActorList
- UReplicationGraphNode_DynamicSpatialFrequency
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include | #include "ReplicationGraph.h" |
Syntax
UCLASS&40;&41;
class UReplicationGraphNode_DynamicSpatialFrequency : public UReplicationGraphNode_ActorList
Remarks
A node intended for dynamic (moving) actors where replication frequency is based on distance to the connection's view location
Variables
Type | Name | Description | |
---|---|---|---|
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const char * | CSVStatName | |
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bool | IgnoreCullDistance | |
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int32 | NumExpectedReplicationsNextFrame | |
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int32 | NumExpectedReplicationsThisFrame | Working ints for adaptive load balancing. Does not count actors that rep every frame. |
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FSettings * | Settings | |
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TArray< FDynamicSpatialFrequency_SortedItem > | SortedReplicationList | Working area for our sorted replication list. Reset each frame for each connection as we build the list. |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | CalcFrequencyForActor
(
AActor* Actor, |
|
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void | GatherActors
(
const FActorRepListRefView& RepList, |
|
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void | GatherActors_DistanceOnly
(
const FActorRepListRefView& RepList, |
|
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FSettings & | GetSettings () |
Overridden from UReplicationGraphNode
Type | Name | Description | |
---|---|---|---|
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void | GatherActorListsForConnection
(
const FConnectionGatherActorListParameters& Params |
|
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void | Verify the validity of any potentially stale actor pointers. Used for debugging. |
Classes
Type | Name | Description | |
---|---|---|---|
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FDynamicSpatialFrequency_SortedItem | ||
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FSettings | ||
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FSpatializationZone |
Constants
Name | Description |
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DefaultSettings |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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void | CalcFrequencyForActor
(
AActor* Actor, |
This function was replaced with a version that needs to receive a UNetReplicationGraphConnection instead of a NetConnection |