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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- IObjectTreeGraphObject
- UCameraAsset
- UCameraNode
- UArrayCameraNode
- UAttachToPlayerPawnCameraNode
- UBaseFramingCameraNode
- UDollyFramingCameraNode
- UPanningFramingCameraNode
- UBlendCameraNode
- UOrbitBlendCameraNode
- UPopBlendCameraNode
- USimpleBlendCameraNode
- USimpleFixedTimeBlendCameraNode
- ULinearBlendCameraNode
- USmoothBlendCameraNode
- UBlendStackCameraNode
- UBlueprintCameraNode
- UBoomArmCameraNode
- UCameraRigCameraNode
- UClippingPlanesCameraNode
- UCollisionPushCameraNode
- UDampenPositionCameraNode
- UFieldOfViewCameraNode
- UFilmbackCameraNode
- ULensParametersCameraNode
- UOcclusionMaterialCameraNode
- UOffsetCameraNode
- UPostProcessCameraNode
- UTargetRayCastCameraNode
- UCameraRigAsset
- UCameraRigTransition
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/ObjectTreeGraphObject.h |
| Include | #include "Core/ObjectTreeGraphObject.h" |
Syntax
class IObjectTreeGraphObject
Remarks
An interface that UObjects can implement to customize how they are represented and interacted with inside an object tree graph (see UObjectTreeGraph).
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FString & | GetGraphNodeCommentText
(
FName InGraphName |
Gets the graph node's comment text. | |
| void | GetGraphNodeName
(
FName InGraphName, |
Gets the custom name for the graph node. | |
| void | GetGraphNodePosition
(
FName InGraphName, |
Gets the canvas position for the graph node representing this object. | |
| EObjectTreeGraphObjectSupportFlags | GetSupportFlags
(
FName InGraphName |
Gets optional APIs support flags. | |
| bool | HasSupportFlags
(
FName InGraphName, |
Gets whether this object supports the given optional API. | |
| void | OnGraphNodeMoved
(
FName InGraphName, |
Called to save the canvas position of the graph node representing this object. | |
| void | OnRenameGraphNode
(
FName InGraphName, |
Called to save a new custom name. | |
| void | OnUpdateGraphNodeCommentText
(
FName InGraphName, |
Called to save a new comment text. |