Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Blends
Inheritance Hierarchy
- UObject
- IObjectTreeGraphObject
- UCameraNode
- UBlendCameraNode
- USimpleBlendCameraNode
- USimpleFixedTimeBlendCameraNode
- ULinearBlendCameraNode
- USmoothBlendCameraNode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Blends/SimpleBlendCameraNode.h |
| Include | #include "Nodes/Blends/SimpleBlendCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class USimpleFixedTimeBlendCameraNode : public USimpleBlendCameraNode
Remarks
Base class for a blend camera node that uses a simple scalar factor over a fixed time.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | BlendTime | Duration of the blend. |