Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Common
Inheritance Hierarchy
- UObject
- IObjectTreeGraphObject
- UCameraNode
- UArrayCameraNode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/ArrayCameraNode.h |
| Include | #include "Nodes/Common/ArrayCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisplayName="Sequence", CameraNodeCategories="Common,Utility"))
class UArrayCameraNode : public UCameraNode
Remarks
A camera node that runs a list of other camera nodes.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UCameraNode > > | Children | The camera nodes to run. |
Functions
Overridden from UCameraNode
| Type | Name | Description | |
|---|---|---|---|
| FCameraNodeEvaluatorPtr | OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |
Builds the evaluator for this node. | |
| FCameraNodeChildrenView | Get the list of children under this node. |