Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Common
Inheritance Hierarchy
- UObject
- IObjectTreeGraphObject
- UCameraNode
- UOffsetCameraNode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/OffsetCameraNode.h |
| Include | #include "Nodes/Common/OffsetCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Meta=(CameraNodeCategories="Common,Transform"))
class UOffsetCameraNode : public UCameraNode
Remarks
A camera node that offsets the location of the camera.
Variables
| Type | Name | Description | |
|---|---|---|---|
| ECameraNodeSpace | OffsetSpace | The space in which to apply the offset. | |
| FRotator3dCameraParameter | RotationOffset | The rotation offset to apply to the camera. | |
| FVector3dCameraParameter | TranslationOffset | The translation offset to apply to the camera. |
Functions
Overridden from UCameraNode
| Type | Name | Description | |
|---|---|---|---|
| FCameraNodeEvaluatorPtr | OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |
Builds the evaluator for this node. |