Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Common
Inheritance Hierarchy
- UObject
- IObjectTreeGraphObject
- UCameraNode
- ULensParametersCameraNode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/LensParametersCameraNode.h |
| Include | #include "Nodes/Common/LensParametersCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Meta=(CameraNodeCategories="Common,Lens"))
class ULensParametersCameraNode : public UCameraNode
Remarks
A camera node that sets parameter values on the camera lens.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FFloatCameraParameter | Aperture | Current aperture, in terms of f-stop (e.g. 2.8 for f/2.8) | |
| FBooleanCameraParameter | EnablePhysicalCamera | Whether post-process settings should be automatically applied to reflect the lens settings. | |
| FFloatCameraParameter | FocalLength | Current focal length of the camera (i.e. controls FoV, zoom) | |
| FFloatCameraParameter | FocusDistance | Manually-controlled focus distance (manual focus mode only) | |
| FFloatCameraParameter | ShutterSpeed | Current shutter speed, in 1/seconds |
Overridden from UCameraNode
| Type | Name | Description | |
|---|---|---|---|
| FCameraNodeEvaluatorPtr | OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder& Builder |
Builds the evaluator for this node. |