Navigation
Unreal Engine C++ API Reference > Plugins
Classes
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
AAudioGameplayVolume | AudioGameplayVolume - A spatial volume used to notify audio gameplay systems when the nearest audio listener enters or exits the volume. | |
![]() |
FAudioGameplayActiveSoundInfo | FAudioGameplayActiveSoundInfo - Helper struct for caching active sound data | |
![]() |
FAudioGameplayProxyUpdateResult | FAudioGameplayProxyUpdateResult - Helper struct for updating game thread proxies | |
![]() |
FAudioGameplayVolumeEvent | ||
![]() |
FAudioGameplayVolumeListener | FAudioGameplayVolumeListener | |
![]() |
FAudioGameplayVolumeModule | FAudioGameplayVolumeModule | |
![]() |
FAudioGameplayVolumeProxyInfo | FAudioGameplayVolumeProxyInfo - Holds information relating to which volumes our listeners are inside of | |
![]() |
FAudioProxyActiveSoundParams | FAudioProxyActiveSoundParams - Helper struct for collecting info about the active sound from affecting proxy mutators | |
![]() |
FAudioProxyMutatorPriorities | FAudioProxyMutatorPriorities - Used for finding the highest priority mutators on a proxy | |
![]() |
FAudioProxyMutatorSearchObject | FAudioProxyMutatorSearchObject - Used for searching through proxy volumes to find relevant proxy mutators | |
![]() |
FAudioProxyMutatorSearchResult | FAudioProxyMutatorSearchResult - Results from a audio proxy mutator search (see below). | |
![]() |
FInterpolatedInteriorSettings | FInterpolatedInteriorSettings | |
![]() |
FOnAudioGameplayVolumeProxyStateChange | ||
![]() |
FProxyMutator_Attenuation | FProxyMutator_Attenuation - An audio thread representation of occlusion settings (volume attenuation) | |
![]() |
FProxyMutator_Filter | FProxyMutator_Filter - An audio thread representation of occlusion settings (volume filter) | |
![]() |
FProxyMutator_Reverb | FProxyMutator_Reverb - An audio thread representation of the reverb volume component | |
![]() |
FProxyMutator_SubmixOverride | FProxyMutator_SubmixOverride - An audio thread representation of Submix Overrides | |
![]() |
FProxyMutator_SubmixSend | FProxyMutator_SubmixSend - An audio thread representation of Submix Sends | |
![]() |
FProxyVolumeMutator | FProxyVolumeMutator - An audio thread representation of the payload for an AudioGameplayVolumeComponent. | |
![]() ![]() ![]() |
UAGVConditionProxy | UAGVConditionProxy - Proxy for use with the UAudioGameplayCondition interface | |
![]() ![]() ![]() |
UAGVPrimitiveComponentProxy | UAGVPrimitiveComponentProxy - Proxy based on a volume's primitive component | |
![]() ![]() ![]() ![]() ![]() |
UAttenuationVolumeComponent | UAttenuationVolumeComponent - Audio Gameplay Volume component for occlusion settings (volume attenuation) | |
![]() ![]() ![]() ![]() |
UAudioGameplayVolumeComponent | UAudioGameplayVolumeComponent - Component used to drive interaction with AudioGameplayVolumeSubsystem. | |
![]() ![]() ![]() ![]() |
UAudioGameplayVolumeComponentBase | UAudioGameplayVolumeComponentBase - Blueprintable component used to craft custom functionality with AudioGameplayVolumes. | |
![]() ![]() ![]() ![]() ![]() |
UAudioGameplayVolumeMutator | UAudioGameplayVolumeMutator - These components are used for more complex interactions with AudioGameplayVolumes. | |
![]() ![]() ![]() ![]() |
UAudioGameplayVolumeProxy | UAudioGameplayVolumeProxy - Abstract proxy used on audio thread to represent audio gameplay volumes. | |
![]() ![]() |
UAudioGameplayVolumeSubsystem | UAudioGameplayVolumeSubsystem | |
![]() ![]() ![]() ![]() ![]() |
UFilterVolumeComponent | UFilterVolumeComponent - Audio Gameplay Volume component for occlusion settings (volume filter) | |
![]() ![]() ![]() ![]() ![]() |
UReverbVolumeComponent | UReverbVolumeComponent - Audio Gameplay Volume component for reverb settings | |
![]() ![]() ![]() ![]() ![]() |
USubmixOverrideVolumeComponent | USubmixOverrideVolumeComponent - Audio Gameplay Volume component for submix effect chain overrides | |
![]() ![]() ![]() ![]() ![]() |
USubmixSendVolumeComponent | USubmixSendVolumeComponent - Audio Gameplay Volume component for submix sends |