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API > API/Plugins > API/Plugins/AudioGameplayVolume
FAudioProxyMutatorSearchObject - Used for searching through proxy volumes to find relevant proxy mutators
| Name | FAudioProxyMutatorSearchObject |
| Type | struct |
| Header File | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeSubsystem.h |
| Include Path | #include "AudioGameplayVolumeSubsystem.h" |
Syntax
struct FAudioProxyMutatorSearchObject
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PayloadFlags | AudioGameplay::EComponentPayload | AudioGameplayVolumeSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioDeviceHandle | FAudioDeviceHandle | AudioGameplayVolumeSubsystem.h | ||
| bAffectedByLegacySystem | bool | AudioGameplayVolumeSubsystem.h | ||
| bCollectMutators | bool | AudioGameplayVolumeSubsystem.h | ||
| bFilterPayload | bool | AudioGameplayVolumeSubsystem.h | ||
| bGetDefaultAudioSettings | bool | AudioGameplayVolumeSubsystem.h | ||
| Location | FVector | AudioGameplayVolumeSubsystem.h | ||
| PayloadType | PayloadFlags | AudioGameplayVolumeSubsystem.h | ||
| WorldID | uint32 | Search parameters. | AudioGameplayVolumeSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SearchVolumes
(
const TArray< UAudioGameplayVolumeProxy* >& ProxyVolumes, |
AudioGameplayVolumeSubsystem.h |