Navigation
API > API/Plugins > API/Plugins/AudioGameplayVolume
FAudioProxyMutatorPriorities - Used for finding the highest priority mutators on a proxy
Name
FAudioProxyMutatorPriorities
Type
struct
Header File
/Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeMutator.h
Include Path
#include "AudioGameplayVolumeMutator.h"
Syntax
struct FAudioProxyMutatorPriorities
Copy full snippet
Typedefs
Name
Type
Remarks
Include Path
PayloadFlags
AudioGameplay::EComponentPayload
AudioGameplayVolumeMutator.h
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
bFilterPayload
bool
AudioGameplayVolumeMutator.h
PayloadType
PayloadFlags
AudioGameplayVolumeMutator.h
PriorityMap
TMap < FName , int32 >
AudioGameplayVolumeMutator.h