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API > API/Plugins > API/Plugins/AudioGameplayVolume
FProxyVolumeMutator - An audio thread representation of the payload for an AudioGameplayVolumeComponent.
| Name | FProxyVolumeMutator |
| Type | class |
| Header File | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeMutator.h |
| Include Path | #include "AudioGameplayVolumeMutator.h" |
Syntax
class FProxyVolumeMutator : public TSharedFromThis< FProxyVolumeMutator >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FProxyVolumeMutator
Derived Classes
FProxyVolumeMutator derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FProxyVolumeMutator() |
AudioGameplayVolumeMutator.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FProxyVolumeMutator() |
AudioGameplayVolumeMutator.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PayloadFlags | AudioGameplay::EComponentPayload | AudioGameplayVolumeMutator.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MutatorBaseName | const TCHAR | AudioGameplayVolumeMutator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MutatorName | FName | AudioGameplayVolumeMutator.h | ||
| PayloadType | PayloadFlags | AudioGameplayVolumeMutator.h | ||
| Priority | int32 | AudioGameplayVolumeMutator.h | ||
| VolumeID | uint32 | AudioGameplayVolumeMutator.h | ||
| WorldID | uint32 | AudioGameplayVolumeMutator.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
FInteriorSettings& InteriorSettings |
AudioGameplayVolumeMutator.h | ||
virtual void Apply
(
FAudioProxyActiveSoundParams& Params |
AudioGameplayVolumeMutator.h | ||
virtual void Apply
(
FAudioGameplayVolumeListener& Listener |
AudioGameplayVolumeMutator.h | ||
virtual bool CheckPriority
(
const FAudioProxyMutatorPriorities& Priorities |
AudioGameplayVolumeMutator.h | ||
bool HasPayloadType
(
PayloadFlags InType |
AudioGameplayVolumeMutator.h | ||
virtual void Remove
(
FAudioProxyActiveSoundParams& Params |
AudioGameplayVolumeMutator.h | ||
virtual void Remove
(
FAudioGameplayVolumeListener& Listener |
AudioGameplayVolumeMutator.h | ||
virtual void UpdatePriority
(
FAudioProxyMutatorPriorities& Priorities |
AudioGameplayVolumeMutator.h |