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API > API/Plugins > API/Plugins/AudioGameplayVolume
FProxyMutator_Attenuation - An audio thread representation of occlusion settings (volume attenuation)
| Name | FProxyMutator_Attenuation |
| Type | class |
| Header File | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AttenuationVolumeComponent.h |
| Include Path | #include "AttenuationVolumeComponent.h" |
Syntax
class FProxyMutator_Attenuation : public FProxyVolumeMutator
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FProxyVolumeMutator → FProxyMutator_Attenuation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FProxyMutator_Attenuation() |
AttenuationVolumeComponent.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FProxyMutator_Attenuation() |
AttenuationVolumeComponent.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MutatorAttenuationName | const TCHAR | AttenuationVolumeComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExteriorTime | float | AttenuationVolumeComponent.h | ||
| ExteriorVolume | float | AttenuationVolumeComponent.h | ||
| InteriorTime | float | AttenuationVolumeComponent.h | ||
| InteriorVolume | float | AttenuationVolumeComponent.h |
Functions
Public
Overridden from FProxyVolumeMutator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
FInteriorSettings& InteriorSettings |
AttenuationVolumeComponent.h | ||
virtual void Apply
(
FAudioProxyActiveSoundParams& Params |
AttenuationVolumeComponent.h |