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Unreal Engine C++ API Reference > Runtime > RenderCore
Inheritance Hierarchy
- FRenderResource
- FVertexBuffer
- FClearVertexBuffer
- FColorVertexBuffer
- FGeomCacheVertexBuffer
- FGeomCacheColorBuffer
- FGeomCacheTangentBuffer
- FGPUSortManager::FValueBuffer
- FLandscapeVertexBuffer
- FLandscapeVertexBufferMobile
- FNiagaraCutoutVertexBuffer
- FNiagaraNullSortedIndicesVertexBuffer
- FNullColorVertexBuffer
- FNullDynamicParameterVertexBuffer
- FNullVertexBuffer
- FParticleEightTexCoordVertexBuffer
- FParticleScratchVertexBuffer
- FParticleTexCoordVertexBuffer
- FPositionVertexBuffer
- FPrimitiveIdDummyBuffer
- FPrimitiveIdDummyBufferMobile
- FScreenRectangleVertexBuffer
- FScreenSpaceVertexBuffer
- FSkeletalMeshVertexClothBuffer
- FSkinWeightDataVertexBuffer
- FSkinWeightLookupVertexBuffer
- FStaticMeshInstanceBuffer::FInstanceCustomDataBuffer
- FStaticMeshInstanceBuffer::FInstanceLightmapBuffer
- FStaticMeshInstanceBuffer::FInstanceOriginBuffer
- FStaticMeshInstanceBuffer::FInstanceTransformBuffer
- FStaticMeshVertexBuffer::FTangentsVertexBuffer
- FStaticMeshVertexBuffer::FTexcoordVertexBuffer
- FSubUVBoundingGeometryBuffer
- FVertexBufferWithSRV
- FArrayBufferWithSRV
- FFloatArrayBufferWithSRV
- FHairCardsVertexBuffer
- FHalfArrayBufferWithSRV
- FIndexArrayBufferWithSRV
- FVertexBufferWithUAV
- FVertexMapBuffer
- FVolumeRasterizeVertexBuffer
- FWaterMeshVertexBuffer
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include | #include "RenderResource.h" |
Syntax
class FVertexBuffer : public FRenderResource
Remarks
A vertex buffer resource
Variables
Type | Name | Description | |
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FBufferRHIRef | VertexBufferRHI |
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Overridden from FRenderResource
Type | Name | Description | |
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FString | ||
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void | ReleaseRHI () |
Releases the RHI resources used by this resource. |