Navigation
Unreal Engine C++ API Reference > Runtime > RenderCore
Inheritance Hierarchy
- FRenderResource
- FVertexBuffer
- FVertexBufferWithSRV
- FArrayBufferWithSRV
- FFloatArrayBufferWithSRV
- FHairCardsVertexBuffer
- FHalfArrayBufferWithSRV
- FIndexArrayBufferWithSRV
- FVertexBufferWithUAV
- FVertexMapBuffer
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include | #include "RenderResource.h" |
Syntax
class FVertexBufferWithSRV : public FVertexBuffer
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FShaderResourceViewRHIRef | ShaderResourceViewRHI | SRV that views the entire texture |
![]() |
FUnorderedAccessViewRHIRef | UnorderedAccessViewRHI | optional UAV that views the entire texture |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() |
Overridden from FRenderResource
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | ReleaseRHI () |
Releases the RHI resources used by this resource. |