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Unreal Engine C++ API Reference > Plugins > ChaosFleshEngine > ChaosFlesh
Inheritance Hierarchy
- FRenderResource
- FVertexBuffer
- FVertexBufferWithSRV
- FHalfArrayBufferWithSRV
References
Module | ChaosFleshEngine |
Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosFlesh/ChaosDeformableGPUBuffers.h |
Include | #include "ChaosFlesh/ChaosDeformableGPUBuffers.h" |
Syntax
class FHalfArrayBufferWithSRV : public FVertexBufferWithSRV
Remarks
Floating point GPU buffer converting float to Half/FFloat16.
Functions
Type | Name | Description | |
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uint32 | ||
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int32 | GetNumValues () |
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void | ||
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void | ||
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void | ||
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void | Init
(
const float* InArray, |
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void | Init
(
const FVector3f* InArray, |
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void | Init
(
const FVector4f* InArray, |
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void | SetBufferName
(
const FString& InBufferName |
Overridden from FRenderResource
Type | Name | Description | |
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FString | ||
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void | InitRHI
(
FRHICommandListBase& RHICmdList |
FRenderResource overrides |