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Unreal Engine C++ API Reference > Runtime > RenderCore
Inheritance Hierarchy
- FRenderResource
- FVertexBuffer
- FNullColorVertexBuffer
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/GlobalRenderResources.h |
Include | #include "GlobalRenderResources.h" |
Syntax
class FNullColorVertexBuffer : public FVertexBuffer
Remarks
A vertex buffer with a single color component. This is used on meshes that don't have a color component to keep from needing a separate vertex factory to handle this case.
Variables
Type | Name | Description | |
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FShaderResourceViewRHIRef | VertexBufferSRV |
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Overridden from FRenderResource
Type | Name | Description | |
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void | InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. |
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void | ReleaseRHI () |
Releases the RHI resources used by this resource. |