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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FRenderResource
- FVertexBuffer
- FParticleScratchVertexBuffer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleResources.h |
Include | #include "ParticleResources.h" |
Syntax
class FParticleScratchVertexBuffer : public FVertexBuffer
Remarks
Scratch vertex buffer available for dynamic draw calls.
Functions
Type | Name | Description | |
---|---|---|---|
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FParticleBufferParamRef | ||
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FParticleShaderParamRef |
Overridden from FRenderResource
Type | Name | Description | |
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void | InitRHI
(
FRHICommandListBase& RHICmdList |
Creates a scratch vertex buffer available for dynamic draw calls. |
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void | ReleaseRHI () |
Release RHI resources. |