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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState
Inheritance Hierarchy
- IPreAnimatedCaptureSource
- TPreAnimatedCaptureSources
- FPreAnimatedEvaluationHookCaptureSources
- FPreAnimatedTemplateCaptureSources
- FPreAnimatedTrackInstanceCaptureSources
- FPreAnimatedTrackInstanceInputCaptureSources
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h" |
Syntax
template<typename KeyType>
struct TPreAnimatedCaptureSources : public UE::MovieScene::IPreAnimatedCaptureSource
Remarks
Structure responsible for tracking contributions to pre-eanimated state entries that originate from track templates (ie, from an IMovieSceneExecutionToken::Execute)
Constructors
Type | Name | Description | |
---|---|---|---|
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TPreAnimatedCaptureSources
(
FPreAnimatedStateExtension* InOwner |
Functions
Type | Name | Description | |
---|---|---|---|
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EPreAnimatedCaptureSourceState | BeginTrackingCaptureSource
(
const KeyType& InKey, |
Make an association for the specifieid evaluation key to the value specified by Entry, along with an indication of whether it should be restored on completion |
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void | StopTrackingCaptureSource
(
const KeyType& InKey |
Stop tracking the evaluation key in question, restoring the value if it was captured with bWantsRestoreState |
Overridden from IPreAnimatedCaptureSource
Type | Name | Description | |
---|---|---|---|
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bool | ContainsInstanceHandle
(
FRootInstanceHandle RootInstanceHandle |
|
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void | GatherAndRemoveExpiredMetaData
(
const FRestoreStateParams& Params, |
|
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void | GatherAndRemoveMetaDataForGroup
(
FPreAnimatedStorageGroupHandle Group, |
|
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void | Reset () |