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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h" |
Syntax
struct FPreAnimatedStorageGroupHandle
Variables
Type | Name | Description | |
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int32 | Value |
Constructors
Type | Name | Description | |
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FPreAnimatedStorageGroupHandle
(
int32 InNewValue |
Functions
Type | Name | Description | |
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bool | IsValid () |
Operators
Type | Name | Description | |
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FPreAnimatedStorageGroupHandle & | operator=
(
int32 InNewValue |