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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState
Inheritance Hierarchy
- IPreAnimatedCaptureSource
- TPreAnimatedCaptureSources
- FPreAnimatedEvaluationHookCaptureSources
- FPreAnimatedTemplateCaptureSources
- FPreAnimatedTrackInstanceCaptureSources
- FPreAnimatedTrackInstanceInputCaptureSources
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/IMovieScenePreAnimatedCaptureSource.h |
Include | #include "Evaluation/PreAnimatedState/IMovieScenePreAnimatedCaptureSource.h" |
Syntax
struct IPreAnimatedCaptureSource
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool | ContainsInstanceHandle
(
FRootInstanceHandle RootInstanceHandle |
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void | GatherAndRemoveExpiredMetaData
(
const FRestoreStateParams& Params, |
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void | GatherAndRemoveMetaDataForGroup
(
FPreAnimatedStorageGroupHandle Group, |
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void | Reset () |