Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState
Inheritance Hierarchy
- IPreAnimatedCaptureSource
- TPreAnimatedCaptureSources
- FPreAnimatedTemplateCaptureSources
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h" |
Syntax
struct FPreAnimatedTemplateCaptureSources : public UE::MovieScene::TPreAnimatedCaptureSources< FMovieSceneEvaluationKey >
Remarks
Structure responsible for tracking contributions to pre-eanimated state entries that originate from track templates (ie, from an IMovieSceneExecutionToken::Execute)
Constructors
Type | Name | Description | |
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