Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
Inheritance Hierarchy
- FInstanceHandle
- FRootInstanceHandle
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstanceHandle.h |
Include | #include "EntitySystem/MovieSceneSequenceInstanceHandle.h" |
Syntax
struct FRootInstanceHandle : public UE::MovieScene::FInstanceHandle
Remarks
A handle to a root instance of a UMovieSceneSequence. This type should be used where type-safety needs to be enforced for root instances. FRootInstanceHandle is implicitly castable to FInstanceHandle but not visa-versa (even explicitly so).
Constructors
Type | Name | Description | |
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FRootInstanceHandle
(
uint16 InInstanceID, |