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Unreal Engine C++ API Reference > Runtime > MovieScene > IMovieSceneExecutionToken
- IMovieSceneExecutionToken::Execute()
- TPropertyTrackExecutionToken::Execute()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include | #include "MovieSceneExecutionToken.h" |
void Execute
&40;
const FMovieSceneContext & Context,
const FMovieSceneEvaluationOperand & Operand,
FPersistentEvaluationData & PersistentData,
IMovieScenePlayer & Player
&41;