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Unreal Engine C++ API Reference > Runtime > MovieScene
Classes
Type | Name | Description | |
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FCompiledDataVolatilityManager | ||
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FDefaultTrackRowSegmentBlender | Default track row segment blender for all tracks | |
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FEvaluateNearestSegmentBlender | Track segment blender that evaluates the nearest segment in empty space | |
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FEvaluationTreePopulationRules | ||
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FMovieSceneAdditiveCameraTrackBlender | ||
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FMovieSceneCompiledDataEntry | ||
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FMovieSceneCompiledDataID | ||
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FMovieSceneCompiledSequenceFlagStruct | Flags generated at compile time for a given sequence | |
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FMovieSceneDeterminismData | Determinism data that is generated on compile of a UMovieSceneSequence | |
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FMovieSceneInterrogationData | Data structure that is passed to all tracks and templates when interrogating them for data. | |
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FMovieSceneInterrogationKey | Key used for populating template interrogation data | |
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FMovieSceneSectionData | Data structure supplied to segment blenders that includes information about the section | |
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FMovieSceneSequenceCompilerMaskStruct | Flag struct necessary while flag enums are not supported on UPROPERTY | |
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FMovieSceneTrackCompilerArgs | Track compiler arguments | |
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FMovieSceneTrackRowSegmentBlender | Structure that defines how to combine and sort overlapping sections on the same row. | |
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FMovieSceneTrackSegmentBlender | Structure that defines how to combine and sort sections in the same track row after processing on a per-row basis. | |
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FSegmentBlendData | Container supplied to segment blenders that includes information about all sections to be evaluated. | |
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IMovieSceneDeterminismSource | Interface that can be added to a UMovieSceneSequence, UMovieSceneTrack or UMovieSceneSection in order to provide determinism fences during compilation | |
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IMovieSceneInterrogationToken | Tokens that are stored in FMovieSceneInterrogationData | |
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IMovieSceneTemplateGenerator | Abstract base class used to generate evaluation templates | |
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IMovieSceneTrackTemplateProducer | ||
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TMovieSceneEvaluationTreeDataIterator | An iterator type that is iterates all the data associated with a given node and its parents | |
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TMovieSceneInterrogationIterator | ||
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TMovieSceneInterrogationToken | ||
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UMovieSceneCompiledData | Used for serialization only | |
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UMovieSceneCompiledDataManager | ||
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UMovieSceneDeterminismSource | ||
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UMovieSceneTrackTemplateProducer |
Functions
Type | Name | Description | |
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bool | MovieSceneSegmentCompiler::AlwaysEvaluateSection
(
const FMovieSceneSectionData& InSectionData |
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void | Reduces the evaluated sections to only the section that resides last in the source data. Legacy behaviour from various track instances. | |
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void | MovieSceneSegmentCompiler::ChooseLowestRowIndex
(
FSegmentBlendData& BlendData |
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TOptional< FMovieSceneSegment > | MovieSceneSegmentCompiler::EvaluateNearestSegment
(
const TRange< FFrameNumber >& Range, |
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void |