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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneTemplateInterrogation.h |
Include | #include "Compilation/MovieSceneTemplateInterrogation.h" |
Syntax
struct FMovieSceneInterrogationKey
Remarks
Key used for populating template interrogation data
Variables
Type | Name | Description | |
---|---|---|---|
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FMovieSceneAnimTypeID | AnimTypeID | Unique identifier for the type of data that resulted from the interrogation - doesn't at all have to relate to any FMovieSceneAnimTypeIDs used at runtime |
Constructors
Type | Name | Description | |
---|---|---|---|
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FMovieSceneInterrogationKey
(
FMovieSceneAnimTypeID InAnimTypeID |
Functions
Type | Name | Description | |
---|---|---|---|
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FMovieSceneInterrogationKey | Access the interrogation key for transform data - any interrogation data stored with this key is guaranteed to be of type 'FTransform' to be used by various editors and sections that reference transforms |