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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation
Inheritance Hierarchy
- TArray
- FSegmentBlendData
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneSegmentCompiler.h |
Include | #include "Compilation/MovieSceneSegmentCompiler.h" |
Syntax
struct FSegmentBlendData : public TArray< FMovieSceneSectionData, TInlineAllocator< 4 > >
Remarks
Container supplied to segment blenders that includes information about all sections to be evaluated. Blenders are free to reorder and filter the elements as they desire. Implemented as a named type to afford future changes without changing call-sites signatures.
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddToSegment
(
FMovieSceneSegment& Segment |
Add all the section data to the specified segment |