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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
Include | #include "Compilation/MovieSceneCompiledDataManager.h" |
Syntax
struct FMovieSceneSequenceCompilerMaskStruct
Remarks
Flag struct necessary while flag enums are not supported on UPROPERTY
Variables
Type | Name | Description | |
---|---|---|---|
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uint8: 1 | bEntityComponentField | |
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uint8: 1 | bEvaluationTemplate | |
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uint8: 1 | bEvaluationTemplateField | |
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uint8: 1 | bHierarchy |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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EMovieSceneSequenceCompilerMask | AsEnum () |
Operators
Type | Name | Description | |
---|---|---|---|
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FMovieSceneSequenceCompilerMaskStruct & | operator=
(
EMovieSceneSequenceCompilerMask InMask |