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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation
Inheritance Hierarchy
- FMovieSceneTrackSegmentBlender
- FEvaluateNearestSegmentBlender
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompilerRules.h |
Include | #include "Compilation/MovieSceneCompilerRules.h" |
Syntax
struct FEvaluateNearestSegmentBlender : public FMovieSceneTrackSegmentBlender
Remarks
Track segment blender that evaluates the nearest segment in empty space
Constructors
Type | Name | Description | |
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Overridden from FMovieSceneTrackSegmentBlender
Type | Name | Description | |
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TOptional< FMovieSceneSegment > | InsertEmptySpace
(
const TRange< FFrameNumber >& Range, |
Implementation function to insert empty space between two other segments or at the start/end |