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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneTemplateInterrogation.h |
Include | #include "Compilation/MovieSceneTemplateInterrogation.h" |
Syntax
struct FMovieSceneInterrogationData
Remarks
Data structure that is passed to all tracks and templates when interrogating them for data. Used by FMovieSceneEvaluationTrack::Interrogate
Functions
Type | Name | Description | |
---|---|---|---|
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void | Add
(
T&& InData, |
Add arbitrary data to the container under the specified key. |
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void | Finalize
(
const FMovieSceneContext& Context, |
|
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FMovieSceneBlendingAccumulator & | ||
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TArray< TInlineValue< IMovieSceneInterrogationToken > >::TConstIterator | Iterate () |
Iterate all data stored in this container |
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TMovieSceneInterrogationIterator< T > | Iterate
(
FMovieSceneInterrogationKey Key |
Iterate any data in this container that matches the specified key Care should be taken by clients to ensure that data types that are added with specific keys are always accessed as the correct types |