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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSegment.h |
Include | #include "Evaluation/MovieSceneSegment.h" |
Syntax
struct FMovieSceneSegment
Remarks
Information about a single segment of an evaluation track
Variables
Type | Name | Description | |
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bool | bAllowEmpty | Whether this segment has been generated yet or not |
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FMovieSceneSegmentIdentifier | ID | |
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TArray< FSectionEvaluationData, TInlineAllocator< 4 > > | Impls | Array of implementations that reside at the segment's range |
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TRange< FFrameNumber > | Range | The segment's range |
Constructors
Type | Name | Description | |
---|---|---|---|
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FMovieSceneSegment
(
const TRange< FFrameNumber >& InRange |
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FMovieSceneSegment
(
const TRange< FFrameNumber >& InRange, |
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FMovieSceneSegment
(
const TRange< FFrameNumber >& InRange, |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | CombineWith
(
const FMovieSceneSegment& OtherSegment |
|
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bool | IsValid () |
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bool | Custom serializer to accomodate the inline allocator on our array |