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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/FrameNumber.h |
Include | #include "Misc/FrameNumber.h" |
Syntax
struct FFrameNumber
Remarks
Typesafe 32-bit signed frame number. Defined in this way to prevent erroneous float->int conversions and afford type-safe operator overloading.
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Value | The value of the frame number |
Constructors
Type | Name | Description | |
---|---|---|---|
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constexpr | FFrameNumber () |
|
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constexpr | FFrameNumber
(
T InValue |
Implicit construction from a signed integer frame number, whilst disallowing any construction from other types. |
Functions
Operators
Type | Name | Description | |
---|---|---|---|
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FFrameNumber & | operator-- () |
|
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FFrameNumber | operator--
(
int32 |
|
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FFrameNumber & | operator%=
(
FFrameNumber RHS |
|
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FFrameNumber & | operator++ () |
|
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FFrameNumber | operator++
(
int32 |
|
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FFrameNumber & | operator+=
(
FFrameNumber RHS |
|
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FFrameNumber & | operator-=
(
FFrameNumber RHS |