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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
Include | #include "Compilation/MovieSceneCompiledDataManager.h" |
Syntax
template<typename DataType>
struct TMovieSceneEvaluationTreeDataIterator
Remarks
An iterator type that is iterates all the data associated with a given node and its parents
Constructors
Type | Name | Description | |
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TMovieSceneEvaluationTreeDataIterator
(
const TMovieSceneEvaluationTree< DataType >& InTree, |
Construction from a tree and a node |
Functions
Type | Name | Description | |
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bool | IsValid () |
Check the iterator for validity |
Operators
Type | Name | Description | |
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Check the iterator for validity | ||
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const DataType & | operator* () |
Dereference the data for the current iteration |
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TMovieSceneEvaluationTreeDataIterator & | operator++ () |
Move on to the next piece of data |
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const DataType * | operator-> () |
Access the data for the current iteration |