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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Beam
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleBeamBase
- UParticleModuleBeamModifier
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h |
Include | #include "Particles/Beam/ParticleModuleBeamModifier.h" |
Syntax
class UParticleModuleBeamModifier : public UParticleModuleBeamBase
Variables
Type | Name | Description | |
---|---|---|---|
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uint32: 1 | bAbsoluteTangent | If true, don't transform the tangent modifier into the tangent basis. |
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TEnumAsByte< enum BeamModifierType > | ModifierType | Whether this module modifies the Source or the Target. |
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FRawDistributionVector | Position | The value to use when modifying the position. |
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FBeamModifierOptions | PositionOptions | The options associated with the position. |
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FRawDistributionFloat | Strength | The value to use when modifying the Strength. |
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FBeamModifierOptions | StrengthOptions | The options associated with the Strength. |
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FRawDistributionVector | Tangent | The value to use when modifying the Tangent. |
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FBeamModifierOptions | TangentOptions | The options associated with the Tangent. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UParticleModuleBeamModifier
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | GetDataPointerOffsets
(
FParticleEmitterInstance* Owner, |
@ todo document |
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void | GetDataPointers
(
FParticleEmitterInstance* Owner, |
@ todo document |
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void | Initializes the default values for this property |
Overridden from UParticleModule
Type | Name | Description | |
---|---|---|---|
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bool | AddModuleCurvesToEditor
(
UInterpCurveEdSetup* EdSetup, |
Add all curve-editable Objects within this module to the curve editor. |
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void | AutoPopulateInstanceProperties
(
UParticleSystemComponent* PSysComp |
Helper function used by the editor to auto-populate a placed AEmitter with any instance parameters that are utilized. |
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void | GetCurveObjects
(
TArray< FParticleCurvePair >& OutCurves |
Fill an array with each Object property that fulfills the FCurveEdInterface interface. |
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void | GetParticleSysParamsUtilized
(
TArray< FString >& ParticleSysParamList |
Retrieve the ParticleSysParams associated with this module. |
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uint32 | RequiredBytes
(
UParticleModuleTypeDataBase* TypeData |
Returns the number of bytes that the module requires in the particle payload block. |
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void | Spawn
(
FParticleEmitterInstance* Owner, |
Called on a particle that is freshly spawned by the emitter. |
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void | Update
(
FParticleEmitterInstance* Owner, |
Called on a particle that is being updated by its emitter. |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
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void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |