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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
Syntax
struct FBaseParticle
Remarks
Mappings for 'standard' particle data Only used when required.
Variables
Type | Name | Description | |
---|---|---|---|
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FLinearColor | BaseColor | 16 bytes |
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float | BaseRotationRate | |
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FVector3f | BaseSize | 16 bytes |
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FVector3f | BaseVelocity | 16 bytes |
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FLinearColor | Color | 16 bytes |
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int32 | Flags | |
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FVector | Location | |
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FVector | OldLocation | 48 bytes |
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float | OneOverMaxLifetime | |
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float | Placeholder0 | |
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float | Placeholder1 | |
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float | RelativeTime | 16 bytes |
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float | Rotation | |
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float | RotationRate | |
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FVector3f | Size | 16 bytes |
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FVector3f | Velocity | 16 bytes |