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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Beam
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h |
Include | #include "Particles/Beam/ParticleModuleBeamModifier.h" |
Syntax
struct FBeamModifierOptions
Variables
Type | Name | Description | |
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uint32: 1 | bLock | If true, lock the modifier to the life of the particle. |
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uint32: 1 | bModify | If true, modify the value associated with this grouping. |
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uint32: 1 | bScale | If true, scale the associated value by the given value. |
Constructors
Type | Name | Description | |
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