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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Beam > UParticleModuleBeamModifier
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h |
Include | #include "Particles/Beam/ParticleModuleBeamModifier.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp |
void GetDataPointers
&40;
FParticleEmitterInstance &42; Owner,
const uint8 &42; ParticleBase,
int32 & CurrentOffset,
FBeam2TypeDataPayload &42;& BeamDataPayload,
FBeamParticleModifierPayloadData &42;& SourceModifierPayload,
FBeamParticleModifierPayloadData &42;& TargetModifierPayload
&41;
Remarks
@ todo document